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Glass Bridge

Glass Bridge

A Roblox experience owned by LonePixel Studios.

ObbyENbridge crossingluck-basedmultiplayer race

Description (written by the developer; not a statement by this register)

Step onto the Glass Bridge and test your luck and skill! Jump from tile to tile, but be careful-some glass panels are strong, and others might break! Can you make it all the way to the end and win awesome prizes? Features: Colorful, exciting bridges to cross! Play with friends and race to the finish! Unlock cool outfits and special effects! Fun for all ages-easy to play, hard to master! Are you brave enough to take the first step? Play Glass Bridge now and see if you can become the champion!

Last updated by the developer 13 May 2025, 21:31 UTC.

0
playing (measured 25 Aug 2026, 22:33 UTC)
9,412
lifetime visits
67%
liked (4 👍 / 2 👎)
4
favourites (0.4 per 1k visits)
13 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 22:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

jetpack
389 R$
Rainbow Carpet
349 R$
VIP
259 R$
Cloud
199 R$
Hyper Lazer
199 R$
Grapp
89 R$
Double Speed
84 R$
Double Jump
84 R$
Gravity Coil
75 R$
Speed Coil
75 R$
Boom Box
59 R$
Dog
59 R$
Cat
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome8,170 · 0.00% win
Winner! · progression112 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.