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Troll Tower 200 IQ🧠

Troll Tower 200 IQ🧠

A Roblox experience owned by SEGO Games.

MinigamesENtroll gameslap mechanicfree items promise

Troll Tower 200 IQ🧠 is a minigames experience created on 2025-05-13. It has recorded 742,039 lifetime visits and 100,215 favorites. The game holds a 96% like percentage. Currently, zero players are active. The description highlights features such as earning coins, unlocking tools, and accessing free commands for items like Headless and Korblox.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Troll Tower 200 IQ! 🧠 🏆 Can you beat the Troll IQ Tower and break the tower without getting slapped by trolls? 💡 Let's see if you're smart & brave enough! 😈Troll your friends! 💰 Earn coins! 🔓 Unlock fun tools! 👍 Thumbs Up the game and join the group for the powerful Group Slap & Rewards! 👍 [🤑] Free Commands: - Free Headless [/headless] - Free Korblox [/korblox] Tags: Troll, Trolling, Slap, Slapping, IQ, Tower, Slaps, Fun,

Last updated by the developer 21 Jul 2025, 18:32 UTC.

0
playing (measured 10 Aug 2026, 16:30 UTC)
742,039
lifetime visits
96%
liked (3,490 👍 / 161 👎)
100,209
favourites (135.0 per 1k visits)
13 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,499 R$
Glitch Slap [Powerful]
499 R$
Jetpack
499 R$
Grappler Hook
399 R$
Cloak
399 R$
Double Coins
199 R$
Rainbow Halo
199 R$
Double Wins
199 R$
Fusion Coil
139 R$
Gravity Coil
99 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome520,560 · 0.00% win
Touch The Button! · other346,926 · 0.00% win
Secret · secret111,310 · 0.00% win
Tower Winner! · progression102,559 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:0196no change
14 Aug 2026, 17:5196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.