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Crypts RNG 🎲

Crypts RNG 🎲

A Roblox experience owned by Medium Stars.

SimulatorENRNGaura collectioncrafting

Description (written by the developer; not a statement by this register)

Crypts RNG 🎲 Roll to unlock up to 50+ rare auras, each with unique effects and style. 🛠️ Craft powerful gear using the materials you earn to enhance your gameplay and stand out from the rest. 🍀 Drink potions to boost your odds and push your luck to the limit. ⚙️ This game is mostly server-based. If you experience lag or slow roll times, try using a free private server for smoother performance. 🎮 For the best visual experience, we recommend enabling high graphics settings. 📢 Join our community to stay updated on news, codes, and upcoming events. (inspired by Idk RNG & Sols RNG)

Last updated by the developer 29 Mar 2026, 22:43 UTC.

0
playing (measured 27 Aug 2026, 07:53 UTC)
473
lifetime visits
86%
liked (6 👍 / 1 👎)
4
favourites (8.5 per 1k visits)
13 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 07:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
Quick Roll
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I just started Crypts RNG! · welcome27 · 0.00% win
You have rolled Technical Difficulties: ERROR ! · other6 · 0.00% win
You have rolled Moons Prism ! · collection5 · 0.00% win
You have rolled Technical Difficulties ! · other2 · 0.00% win
You have rolled North Star ! · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.