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Country Jump Clicker 🌎

Country Jump Clicker 🌎

A Roblox experience owned by 1-Day.

SimulatorENclickersimulatorcountry competition

Country Jump Clicker 🌎 is a simulator experience created on 2025-05-14. It has accumulated 4,543,221 lifetime visits and 1,748 favorites. The game holds an 86% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⭐ MASSIVE UPDATE AT 1,000 LIKES ⭐ Welcome to Country Jump Clicker! Gain jump power with every click! 🚀 Clear obstacle towers to boost your jump power gain and earn wins! 🏆 Hatch powerful pets to help you soar higher! 🐾 Discover new worlds with insane heights! 🌍 Support your country with Jump Power and Wins! 💪 Get your country to the top of the global leaderboard! 🌐 Roblox Premium Benefits: +20% Jump Power! 💎 🎁 Join "1-Day" for +10% Jump Power! https://www.roblox.com/communities/34327520/ 👥 Invite friends for a jump power boost! If you're loving the jumps, give us a like and a favorite! 👍 Tags: jump, jump power, jump simulator, roblox but every click you get +1 jump, roblox clicker, get higher every click, platformer, obstacle course, obby, tower, parkour, fun, vertical, sky, clouds, country, nation, flag, race, clicker, win, faster, simulator, world

Last updated by the developer 4 Apr 2026, 01:21 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
4,543,221
lifetime visits
86%
liked (1,093 👍 / 184 👎)
1,746
favourites (0.4 per 1k visits)
14 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+10 Pet Inventory
298 R$
+4 Pet Equip
298 R$
x2 Wins
298 R$
Triple Hatch
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,949,750 · 100.0% win
Rainbow Tower Completed! · progression2,042,518 · 100.0% win
Candy Tower Completed! · progression1,202,550 · 100.0% win
Hell Tower Completed! · progression829,560 · 100.0% win
Illumina Tower Completed! · progression588,108 · 0.00% win
Bombastic Tower Completed! · progression339,530 · 0.00% win
Christmas Tower Completed! · progression145,592 · 0.00% win
Void Tower Completed! · progression49,976 · 0.00% win
Beach Tower Completed! · progression20,828 · 0.00% win
Gold Tower Completed! · progression7,456 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked23 September 2026 — 86 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 02:3086no change
14 Aug 2026, 02:2186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.