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Touhou Arena

Touhou Arena

A Roblox experience owned by alpha.jpeg.

Fighting & PvPENTouhou ProjectFightingCharacter Switching

Touhou Arena is a fighting-pvp experience created on 2025-05-14. It has recorded 1,320,676 lifetime visits and 12,451 favorites. Currently, 40 users are playing. The experience holds an 86% like percentage. It is based on the Touhou Project and allows character switching.

Description (written by the developer; not a statement by this register)

you can switch characters in the top left thank you for playing solo developed please expect bugs based on Touhou Project

Last updated by the developer 3 Apr 2026, 02:38 UTC.

40
playing (measured 11 Aug 2026, 00:33 UTC)
1,320,676
lifetime visits
85%
liked (3,006 👍 / 516 👎)
13,426
favourites (10.2 per 1k visits)
14 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:3333first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

early access
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 85 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:0385no change
13 Oct 2026, 16:0285no change
3 Oct 2026, 16:0185no change
23 Sept 2026, 16:0085no change
13 Sept 2026, 15:3485no change
3 Sept 2026, 15:3285-1
24 Aug 2026, 13:3086no change
14 Aug 2026, 13:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.