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Make Jello To Control the Planet 🍮

Make Jello To Control the Planet 🍮

A Roblox experience owned by Yungmuney Neanderthals.

TycoonENtycoonfactory managementjello theme

Make Jello To Control the Planet 🍮 is a tycoon experience created on 2025-05-14. It has 1,740,890 lifetime visits, 10,683 favorites, and a 91% like percentage. Currently, one user is playing. The game involves managing a jello factory to generate revenue and expand operations within the tycoon genre.

Description (written by the developer; not a statement by this register)

You're broke. You're alone. Even your goldfish walked out on you. 😔 BUT… out of nowhere, you discover a free jello factory! Clean it up, fix the machines, lay down some conveyor belts, and start selling jello cups to complete strangers. Prove everyone wrong — get rich and take over the world... All thanks to jello. (Maybe you’ll cross a few ethical lines along the way.) 🍮🥄 🎮 Join the group for a 125% cash boost! 🎮 👍 Like the game to support future updates! 👍 💾 Your progress saves automatically! 💾 Jello Tycoon — inspired by “Prove Dad Wrong Tycoon” & “Prove Mom Wrong Tycoon.”

Last updated by the developer 20 Jun 2025, 21:50 UTC.

1
playing (measured 10 Aug 2026, 14:08 UTC)
1,740,890
lifetime visits
91%
liked (10,259 👍 / 983 👎)
10,678
favourites (6.1 per 1k visits)
14 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:084first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob players
3,000 R$
Auto Sell
399 R$
3x Faster Restockers
349 R$
hire beast
249 R$
2x Cash
199 R$
hire the goat
199 R$
hire kai
149 R$
hire ice spice
149 R$
hire caseoh
99 R$
Carry Multiple Jello
99 R$
2x Jello
99 R$
Starterpack (300k cash, 3k Jello, 5 chips)
99 R$
hire speed
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JELLO · other1,023,937 · 100.0% win
STARTED · welcome1,023,631 · 100.0% win
YOU · other1,023,529 · 100.0% win
SELLING · other1,020,979 · 100.0% win
You Ruled The World (YIPEE!) · progression581 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:5291no change
14 Aug 2026, 10:5191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.