Make Jello To Control the Planet 🍮
A Roblox experience owned by Yungmuney Neanderthals.
TycoonENtycoonfactory managementjello theme
Make Jello To Control the Planet 🍮 is a tycoon experience created on 2025-05-14. It has 1,740,890 lifetime visits, 10,683 favorites, and a 91% like percentage. Currently, one user is playing. The game involves managing a jello factory to generate revenue and expand operations within the tycoon genre.
Description (written by the developer; not a statement by this register)
You're broke. You're alone. Even your goldfish walked out on you. 😔 BUT… out of nowhere, you discover a free jello factory! Clean it up, fix the machines, lay down some conveyor belts, and start selling jello cups to complete strangers. Prove everyone wrong — get rich and take over the world... All thanks to jello. (Maybe you’ll cross a few ethical lines along the way.) 🍮🥄 🎮 Join the group for a 125% cash boost! 🎮 👍 Like the game to support future updates! 👍 💾 Your progress saves automatically! 💾 Jello Tycoon — inspired by “Prove Dad Wrong Tycoon” & “Prove Mom Wrong Tycoon.”
Last updated by the developer 20 Jun 2025, 21:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:08 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:52 | 91 | no change |
| 14 Aug 2026, 10:51 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.