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Beta

Beta

A Roblox experience owned by ゚゚゚ o.

OtherENobstacle courseglitch artunfinished

Description (written by the developer; not a statement by this register)

W A S D | MOVE SPACE | JUMP T (Or Q) | GLOW Stages Coming Soon Falling or dying is a sin U Nyllcvfy Mufgih bum ullcpyx un Siol Xiil.

Last updated by the developer 5 Aug 2026, 13:54 UTC.

0
playing (measured 11 Aug 2026, 21:30 UTC)
3,057
lifetime visits
93%
liked (14 👍 / 1 👎)
35
favourites (11.4 per 1k visits)
16 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spiked Microplastics
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

>COMMENCE · other405 · 0.00% win
q · other200 · 0.00% win
[ Content Removed ] · other63 · 0.00% win
Stage 1 Completion · progression57 · 0.00% win
Stage 2 Completion · progression0 · 0.00% win
Be · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.