ESCAPE ROOM - Deluxe Edition
A Roblox experience owned by EscapeLovers.
PuzzleENpuzzle-solvingmultiplayermystery
ESCAPE ROOM - Deluxe Edition is a puzzle experience created on 2025-05-16. It has recorded 13,829,162 lifetime visits and 197,888 favorites. Currently, 293 users are playing. The experience holds an 83% like percentage. Players engage with mysterious rooms to solve puzzles within a 60-minute timeframe.
Description (written by the developer; not a statement by this register)
Get ready for a thrilling challenge! You’ve been locked inside a series of mysterious rooms and have only 60 minutes to escape. Use your logic, creativity, and teamwork to solve puzzles and uncover hidden clues. Every second counts — will you make it out in time or be trapped forever? For a deeper immersion, we recommend keeping a pen and paper nearby. Some puzzles will require you to jot down important clues — they could be anywhere: on the walls, hidden in decorations, under objects, or tucked inside unexpected places. Click around the room to interact with anything that looks suspicious or interesting. If you're playing with friends, communication is key. Remember, you're not escaping alone — you're a team. Working together and combining everyone's thoughts is always better than going solo. Tags: Mystery, Escape Room, Puzzles, Multiplayer, Escapelovers, Brain Teaser, Mind Game, Logic, pen and paper, teamwork. Riddle
Last updated by the developer 19 Aug 2026, 05:20 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 00:50 | 346 | -64 |
| 24 Aug 2026, 23:50 | 410 | -23 |
| 24 Aug 2026, 22:50 | 433 | -90 |
| 24 Aug 2026, 21:50 | 523 | +54 |
| 24 Aug 2026, 20:50 | 469 | -22 |
| 24 Aug 2026, 19:50 | 491 | +83 |
| 24 Aug 2026, 18:50 | 408 | -13 |
| 24 Aug 2026, 17:50 | 421 | -5 |
| 24 Aug 2026, 16:50 | 426 | +47 |
| 24 Aug 2026, 15:50 | 379 | +9 |
| 24 Aug 2026, 14:50 | 370 | +82 |
| 24 Aug 2026, 13:50 | 288 | +35 |
| 24 Aug 2026, 12:50 | 253 | +60 |
| 24 Aug 2026, 11:50 | 193 | +21 |
| 24 Aug 2026, 10:50 | 172 | -9 |
| 24 Aug 2026, 09:50 | 181 | +40 |
| 24 Aug 2026, 08:50 | 141 | -55 |
| 24 Aug 2026, 07:50 | 196 | -24 |
| 24 Aug 2026, 06:50 | 220 | -75 |
| 24 Aug 2026, 05:50 | 295 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 00:50 | 83 | no change |
| 24 Aug 2026, 23:50 | 83 | no change |
| 24 Aug 2026, 22:50 | 83 | no change |
| 24 Aug 2026, 21:50 | 83 | no change |
| 24 Aug 2026, 20:50 | 83 | no change |
| 24 Aug 2026, 19:50 | 83 | no change |
| 24 Aug 2026, 18:50 | 83 | no change |
| 24 Aug 2026, 17:50 | 83 | no change |
| 24 Aug 2026, 16:50 | 83 | no change |
| 24 Aug 2026, 15:50 | 83 | no change |
| 24 Aug 2026, 14:50 | 83 | no change |
| 24 Aug 2026, 13:50 | 83 | no change |
| 24 Aug 2026, 12:50 | 83 | no change |
| 24 Aug 2026, 11:50 | 83 | no change |
| 24 Aug 2026, 10:50 | 83 | no change |
| 24 Aug 2026, 09:50 | 83 | no change |
| 24 Aug 2026, 08:50 | 83 | no change |
| 24 Aug 2026, 07:50 | 83 | no change |
| 24 Aug 2026, 06:50 | 83 | no change |
| 24 Aug 2026, 05:50 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.