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Pulau Indo 18+

Pulau Indo 18+

A Roblox experience owned by Sunday Studio..

Social & hangoutENvoice chatsocial roleplaymini-games

Pulau Indo 18+ is a social-hangout experience created on 2025-05-16. The game has recorded 1,712,118 lifetime visits and 5,485 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The description highlights features including voice chat, mini-games, and animations.

Description (written by the developer; not a statement by this register)

Welcome to Pulau Indo! [Voice Chat Server] Real-time voice chat — it feels more natural and fun than just typing. Share secrets, laugh at memes, or have deep late-night talks. • Daily Interact to Boost Your Streak – Interact daily to maintain your streak and climb the ranks. Don’t let the flame go out! • Mini Games – Dive into a world of entertainment with mini-games like Billiard, Buckshot, Chess, Magic Conch and so many more • Animations & Dances – Ready to dance? Express yourself with epic 300+ emotes • Cafe & Bar – The ultimate roleplay experience where you run your very own café by day and transform it into a lively bar by night!

Last updated by the developer 19 May 2026, 11:49 UTC.

0
playing (measured 10 Aug 2026, 20:30 UTC)
1,712,118
lifetime visits
94%
liked (2,732 👍 / 161 👎)
5,433
favourites (3.2 per 1k visits)
16 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:309first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hair Clippers
10,000 R$
Rope
10,000 R$
VIP
5,000 R$
Bar And Cafe Bundle
149 R$
Cafe Access
99 R$
Bar Access
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Pulau Indo · welcome202,957 · 100.0% win
First Catch · collection77,743 · 33.3% win
100 Catch · progression11,919 · 0.00% win
Founder Bestie · other11,705 · 0.00% win
Dev’s Bestie · other6,536 · 0.00% win
1000 Catch · progression3,055 · 0.00% win
Generous Giver · other397 · 0.00% win
Community Supporter · other56 · 0.00% win
Wealthy Giver · other55 · 0.00% win
Community Pillar · other15 · 0.00% win
Grand Giver · other14 · 0.00% win
Community Savior · other7 · 0.00% win
Community Guardian · other7 · 0.00% win
Legendary Benefactor · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:4694no change
3 Sept 2026, 13:3094no change
24 Aug 2026, 11:0294no change
14 Aug 2026, 11:0194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.