[UPD]Desolate
A Roblox experience owned by Desolate Official Dev Team.
HorrorENhorrorsurvivalasymmetric multiplayer
Desolate is a horror experience created on 2025-05-17. It has accumulated 4,201,195 lifetime visits and holds 21,288 favorites. The game maintains a 60% like percentage. Currently, zero users are playing. The description indicates roles for survivors and killers within a corrupted setting.
Description (written by the developer; not a statement by this register)
ICON BY:Bread and Crumbs Welcome to the place where forgotten things are thrown away. Lost people, failed experiments, broken worlds… everything ends up here. SURVIVORS: Complete the objectives, protect each other, and survive until the timer hits 0. KILLERS: Hunt them down. Don’t let anyone escape. Every quest you finish wakes something deeper. Every match strengthens the world watching you. Once you enter, there is no going back. This is your home now abandoned, corrupted, and never letting go.
Last updated by the developer 10 Aug 2026, 14:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:23 | 25 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 03:04 | 61 | +1 |
| 14 Aug 2026, 03:03 | 60 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.