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[UPD🎄] Rem's Outfits Ideas

[UPD🎄] Rem's Outfits Ideas

A Roblox experience owned by xst5r.

Fighting & PvPENFashionCatalogUGC Showcase

Description (written by the developer; not a statement by this register)

⁀➷ all outfits made by @wdxlly. 💾 All purchases made in-game will go in your Roblox inventory. 🌸Make sure to like and fav to help us, thanks <3. 🔔Join our group for updates and support us ! scripter: @schoolarabicboy credits; UGC and clothes creators ❗ if you want something removed please inform me❗ ⁀➷ appreciate it ;3 tags: Outfits Ideas, Cutecore, Dollcore, Catalog, Outfits, Shop, Cute fits, Doll fits, Emo fits, Fits, Steal fits, Outfits Shop, Da Hood Fits, Homestore Try On, Kawaii Outfits, Matching, Matching Outfits, Mall, Hair, Avatars, Catalog Editor, Rem's Outfits Ideas, wdxlly

Last updated by the developer 26 May 2026, 13:39 UTC.

1
playing (measured 12 Aug 2026, 23:00 UTC)
65,246
lifetime visits
93%
liked (358 👍 / 25 👎)
1,520
favourites (23.3 per 1k visits)
17 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 robux donation
1,000 R$
100 robux donation
100 R$
50 robux donation
50 R$
20 robux donation
20 R$
10 robux donation
10 R$
5 robux donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing ! ♡ · welcome32,867 · 100.0% win
Met The Owner ♥ · social81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:3393no change
15 Aug 2026, 15:1793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.