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🦈 TRALALERO TRALALA'S PRISON RUN! (Obby)

🦈 TRALALERO TRALALA'S PRISON RUN! (Obby)

A Roblox experience owned by Speed Studios Games.

ObbyENprison themehard modespeed run

TRALALERO TRALALA'S PRISON RUN! (Obby) is an obby genre experience created on 2025-05-17. The game features 25 obstacles and two difficulty modes. It has accumulated 14,977,770 lifetime visits and 736,086 favorites. Currently, 2 players are active. The title includes a shark emoji and references to various pop culture characters in its description.

Description (written by the developer; not a statement by this register)

🦈 TRALALERO TRALALA'S PRISON RUN! (Obby) 👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join Our Group "Speed Studios Games" For Free Morphs & Benefits! Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 26 Jun 2025, 21:41 UTC.

2
playing (measured 10 Aug 2026, 16:16 UTC)
14,977,770
lifetime visits
42%
liked (228 👍 / 315 👎)
736,125
favourites (49.1 per 1k visits)
17 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1616first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Food Zooka!
599 R$
Player Vacuum!
549 R$
Ice Bow!
499 R$
VIP!
449 R$
Monster Cart!
449 R$
Donut Zooka!
399 R$
Flying Carpet!
349 R$
Ghost Mode!
249 R$
Double Coins!
99 R$
Lirili Larila Morph!
99 R$
Bombombini Gusini Morph!
99 R$
Bombordiro Crocodilo Morph!
99 R$
Tung Tung Sahur Morph!
99 R$
Tralalero Tralala Morph!
99 R$
Chimpanzini Bananini Morph!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,964,320 · 100.0% win
Finished Easy! · progression265,545 · 0.40% win
Finished Hard! · progression678 · 0.00% win
Finished Lava! · progression150 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4213 August 2026 — 42 % liked23 August 2026 — 42 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:5142no change
13 Aug 2026, 17:4942first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.