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Kidnapper [HORROR]

Kidnapper [HORROR]

A Roblox experience owned by Fat Car Studios.

HorrorENhorrorstalkermultiplayer

Kidnapper [HORROR] is a horror experience created on 2025-05-17. It currently has 544 players. The game has accumulated 31,756,377 lifetime visits and 267,694 favorites. User engagement shows an 82% like percentage. The title is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

Your car breaks down in the middle of nowhere. You end up in a strange motel. However, a stalker is following you around! Is he going to kidnap you?!?! Game features: - Multiplayer you can play with friends! - Jumpscares you are warned - Scary story that sends chills down your spine Chapter 2 of Cultist [HORROR] Gameplay & Story Inspiration: Fears to Fathom - Norwood Hitchhike (Check it out!!) 납치범 공포 誘拐犯ホラー horor penculik horror secuestrador Entführer-Horror

Last updated by the developer 17 Aug 2026, 17:08 UTC.

94
playing (measured 24 Aug 2026, 04:50 UTC)
32,187,580
lifetime visits
82%
liked (42,288 👍 / 9,409 👎)
269,951
favourites (8.4 per 1k visits)
17 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94601347.510 August 2026 — 601 players21 August 2026 — 372 players21 August 2026 — 360 players21 August 2026 — 275 players21 August 2026 — 320 players22 August 2026 — 315 players22 August 2026 — 365 players22 August 2026 — 336 players22 August 2026 — 295 players22 August 2026 — 240 players22 August 2026 — 269 players22 August 2026 — 230 players22 August 2026 — 200 players22 August 2026 — 274 players22 August 2026 — 233 players22 August 2026 — 302 players22 August 2026 — 322 players22 August 2026 — 367 players22 August 2026 — 378 players22 August 2026 — 444 players22 August 2026 — 417 players22 August 2026 — 443 players22 August 2026 — 450 players22 August 2026 — 414 players22 August 2026 — 463 players22 August 2026 — 541 players22 August 2026 — 387 players22 August 2026 — 418 players22 August 2026 — 330 players23 August 2026 — 322 players23 August 2026 — 306 players23 August 2026 — 342 players23 August 2026 — 326 players23 August 2026 — 283 players23 August 2026 — 231 players23 August 2026 — 264 players23 August 2026 — 227 players23 August 2026 — 205 players23 August 2026 — 248 players23 August 2026 — 270 players23 August 2026 — 311 players23 August 2026 — 284 players23 August 2026 — 278 players23 August 2026 — 400 players23 August 2026 — 392 players23 August 2026 — 424 players23 August 2026 — 491 players23 August 2026 — 481 players23 August 2026 — 397 players23 August 2026 — 466 players23 August 2026 — 379 players23 August 2026 — 346 players23 August 2026 — 347 players24 August 2026 — 298 players24 August 2026 — 219 players24 August 2026 — 226 players24 August 2026 — 150 players24 August 2026 — 94 players10 August 202624 August 2026
58 measurements spanning 14 days, net -507. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–677 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 58
Measured (UTC)PlayersChange
24 Aug 2026, 04:5094-56
24 Aug 2026, 03:50150-76
24 Aug 2026, 02:50226+7
24 Aug 2026, 01:50219-79
24 Aug 2026, 00:50298-49
23 Aug 2026, 23:50347+1
23 Aug 2026, 22:50346-33
23 Aug 2026, 21:50379-87
23 Aug 2026, 20:50466+69
23 Aug 2026, 19:50397-84
23 Aug 2026, 18:50481-10
23 Aug 2026, 17:50491+67
23 Aug 2026, 16:50424+32
23 Aug 2026, 15:50392-8
23 Aug 2026, 14:50400+122
23 Aug 2026, 13:50278-6
23 Aug 2026, 12:50284-27
23 Aug 2026, 11:50311+41
23 Aug 2026, 10:50270+22
23 Aug 2026, 09:50248first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Hammer *troll*
199 R$
Secret Ending Shotgun
149 R$
Handgun **secret ending**
99 R$
Banana Peel [PERMENANT]
99 R$
Rocket Launcher BOOM
49 R$
Bright Flashlight
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome18,302,525 · 100.0% win
Good Ending · progression4,319,146 · 45.0% win
Bad Ending · progression1,496,258 · 16.8% win
Secret Ending · secret90,208 · 0.60% win
Hero Ending · progression33,011 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8221 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked24 August 2026 — 82 % liked24 August 2026 — 82 % liked24 August 2026 — 82 % liked24 August 2026 — 82 % liked24 August 2026 — 82 % liked21 August 202624 August 2026
58 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 58
Measured (UTC)% likedChange
24 Aug 2026, 04:5082no change
24 Aug 2026, 03:5082no change
24 Aug 2026, 02:5082no change
24 Aug 2026, 01:5082no change
24 Aug 2026, 00:5082no change
23 Aug 2026, 23:5082no change
23 Aug 2026, 22:5082no change
23 Aug 2026, 21:5082no change
23 Aug 2026, 20:5082no change
23 Aug 2026, 19:5082no change
23 Aug 2026, 18:5082no change
23 Aug 2026, 17:5082no change
23 Aug 2026, 16:5082no change
23 Aug 2026, 15:5082no change
23 Aug 2026, 15:1882no change
23 Aug 2026, 14:5082no change
23 Aug 2026, 13:5082no change
23 Aug 2026, 12:5082no change
23 Aug 2026, 11:5082no change
23 Aug 2026, 10:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.