FZ | Pillars of the Mist
A Roblox experience owned by Swords of the Mist.
RoleplayENcompetitivefairzonelore
Description (written by the developer; not a statement by this register)
Welcome to the pillars, SOTM's unique Fairzone. DUALCAP ONLY. Minimums are 6s or above. 550 DC MINIMUM. Heal Swords. ------------------------------------------------------------------- RULES - No CW exploiters strike 3 and above allowed. - No exploiting - NO mercs are allowed (all players will be checked during the match) - If a player has a constant 250+ ms, or spiking, will be subbed out. - Studding is NOT allowed. If caught constantly studding more than 5 times, you will be kicked. - Glitches of any kind are strictly forbidden - AA is NOT allowed. - SOTM HRs reserves the rights to kick/team anyone out deemed suspicious without evidence needed. (doesn't have to be valid or not, we still maintain the right to if deemed suspicous.) LORE Powered by the ore found in the mines, the Pillars of the Mist sits above the misty forest, home to the colony of the mist.
Last updated by the developer 11 Aug 2026, 06:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 14:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 18:07 | 53 | -1 |
| 15 Aug 2026, 18:01 | 54 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.