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Dodgeball:Showdown [Final Testing]

Dodgeball:Showdown [Final Testing]

A Roblox experience owned by OFFICIAL IMPACT.

SportsENsportscompetitivetesting

Description (written by the developer; not a statement by this register)

Welcome to the Dodgeball Showdown final testing phase. The game is still being worked on, so some bugs or unfinished features may happen. Play matches, test abilities, and report anything weird you find. CONTROLS Keyboard: LMB Throw RMB Feint F Catch/Parry Q Dash LeftShift Sprint LeftCtrl Shiftlock 1 Ability 1 2 Ability 2 Controller: RT Throw RB Feint LT Catch/Parry B Dash L3 Sprint D-Pad Right Shiftlock X Ability 1 LB Ability 2 Y Ability 3 D-Pad Up Awakening Start/Select Menu Mobile players have buttons for every action. Keybinds can be changed in Settings. FOUND A BUG? Use the in-game Bug Report button or report it in the community server. Include what happened, what you were doing, your username, and a clip/screenshot if you can. Thanks for testing. /dbsd

Last updated by the developer 7 Aug 2026, 05:52 UTC.

0
playing (measured 11 Aug 2026, 10:31 UTC)
19,030
lifetime visits
92%
liked (158 👍 / 14 👎)
198
favourites (10.4 per 1k visits)
17 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
799 R$
2x Luck
700 R$
2x Yen
599 R$
Style Slot 4
599 R$
2x Exp
599 R$
Ability Slot 4
499 R$
Style 3 slot
299 R$
Ability Slot 3
299 R$
Fast Spin
149 R$
Style Slot 2
99 R$
Ability Slot 2
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.516 August 2026 — 93 % liked26 August 2026 — 92 % liked5 September 2026 — 92 % liked16 August 20265 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 14:3192no change
26 Aug 2026, 14:3092-1
16 Aug 2026, 14:2393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.