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⛏️ Dig a Diamond

⛏️ Dig a Diamond

A Roblox experience owned by Drill Game.

TycoonENminingidlesimulation

⛏️ Dig a Diamond is a tycoon experience created on 2025-05-17. It has recorded 826,801 lifetime visits, 5,803 favorites, and a 97% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

💎 Mine rare ores, get rich. ⚙️ Each drill has specific ores with different sizes, rarities, and crazy mutations! ⭐ LIKE & JOIN THE GROUP FOR MORE UPDATES!

Last updated by the developer 18 Jun 2026, 20:24 UTC.

0
playing (measured 10 Aug 2026, 17:04 UTC)
826,801
lifetime visits
97%
liked (10,599 👍 / 335 👎)
5,803
favourites (7.0 per 1k visits)
17 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Joined! · welcome493,758 · 0.00% win
First Nanobore · other432,920 · 100.0% win
First Gyrodrill · collection295,513 · 0.00% win
First CoreVibe 500 · other216,315 · 0.00% win
First PulseJack · welcome99,073 · 0.00% win
First Nexus · welcome65,203 · 0.00% win
First Shardripper · other40,311 · 0.00% win
First Laserbox · collection16,749 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0697no change
14 Aug 2026, 17:0497first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.