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Pick a Track!

Pick a Track!

A Roblox experience owned by Cart Craze.

RacingENcart buildingracesabotage

Pick a Track! is a racing experience created on 2025-05-17. It has recorded 506,562 lifetime visits and 22,205 favorites. The current player count is zero. The experience holds a 39% like percentage. It is categorized under the racing genre. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

🎢 Pick a Track! 🎢 Reach the end island while building your own cart ride! The catch? You have only 3 random options for which track to place and you need to act quick! Get to the end and flex your wins! TRACK PLACING: 3 random choices of tracks will be shown. Quickly choose one that will help you reach the end island. LEVEL TOO HARD? SKIP the level by purchasing the SKIP LEVEL (one time only). SABOTAGING: Tired of someone winning? Sabotage them! Feeling extra evil? Sabotage the ENTIRE server! The most stressful cart ride game on Roblox!

Last updated by the developer 29 Jan 2026, 01:41 UTC.

0
playing (measured 12 Aug 2026, 17:02 UTC)
506,562
lifetime visits
39%
liked (120 👍 / 184 👎)
22,204
favourites (43.8 per 1k visits)
17 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME! · welcome405,146 · 0.00% win
WINNER! · progression72,388 · 0.00% win
10 WINS! · progression52 · 0.00% win
25 WINS! · progression12 · 0.00% win
50 WINS! · progression7 · 0.00% win
100 WINS! · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.