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[PLACE 5 RELEASED] ;DELTA'S TOWERS OF FUN

[PLACE 5 RELEASED] ;DELTA'S TOWERS OF FUN

A Roblox experience owned by ;DELTA'S GROUP OF Sus.

AdventureENtower defenseobstacle courseuser-generated content

Description (written by the developer; not a statement by this register)

Welcome to my Tuffs. This was supposed to be a game to house all my towers . Tree: I'm Gonna add ToBVW Tree: I'm Gonna add beat my geometry dash level Sang: I'm Gonna add Tower of small pillars Me: What

Last updated by the developer 4 Jul 2026, 13:29 UTC.

0
playing (measured 12 Aug 2026, 18:35 UTC)
11,923
lifetime visits
75%
liked (83 👍 / 27 👎)
238
favourites (20.0 per 1k visits)
18 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Box of Medium Difficulty · other1,162 · 0.00% win
SURVIVAL THE JEFF THE KILLER · progression995 · 0.00% win
beat my geometry dash level · progression328 · 0.00% win
Close Two They Blajaja · other200 · 0.00% win
Tower of Falling To The Winpad but something is of · other169 · 0.00% win
Mini Steeple of Sprunkin and Funkin · other166 · 0.00% win
Tower of Trials · other162 · 0.00% win
Hallway of Minigames · other144 · 0.00% win
Wenda (Tree) and Gray (Delta) Sitting In a Tree · other128 · 0.00% win
SURVIVE EVIL RHE ESCOW KILLER · secret127 · 0.00% win
Mini Steeple of Horror Skunx Sprunki · other125 · 0.00% win
Obby to da n00b · progression113 · 0.00% win
Citadel of Twists and Weirdness But It's Only The · progression92 · 0.00% win
Most Likely A Tower · other90 · 0.00% win
Tower of Basic trials · progression85 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.