slingin' π€
A Roblox experience owned by community gorg.
ShooterENwesternthird-person shooterdestruction physics
Description (written by the developer; not a statement by this register)
it's high noon π΅ποΈπ€ enter a fun, fast paced third person shooter game with destruction physics that's fully western themed! ποΈ mess around in many different engaging gamemodes and maps with your friends, or take on hoards of zombies in singleplayer! π« blow up houses with the in-game destruction physics, create hidden spots to outplay your foes, or explode people to smithereens! the possibilities are endless. π§¨π₯ donations contribute to the funding of this game! they are greatly appreciated! β€οΈ
Last updated by the developer 11 Jul 2026, 18:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 12:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.