Oilfield Tycoon [OFFLINE PUMP]
A Roblox experience owned by Nay Studio.
TycoonENOil IndustryIdle MechanicsOffline Progress
Description (written by the developer; not a statement by this register)
🌟 Welcome to Oilfield Tycoon! 🌟 Ready to drill your way to the top? Start with a rusty pump and grow your oilfield into a powerful industrial empire! 🛢️ How to Play 🔥 Buy and place oil pumps – Unlock and upgrade for faster output! 💧 Collect oil – Watch out for spills and fix broken pumps! 💰 Sell oil – Earn cash and discover rare oil types like Fossil and Crystal! 📢 Latest Updates 🛠️ Repair System – Broken machines now leak oil until fixed! 🎯 Quests – Complete objectives and earn big rewards! 🏪 Live Shop Rotation – Stock changes regularly with tools and pumps! 🎉 Key Features ⏳ Offline Progress – Pumps keep working while you're gone! 🛠️ Custom Machines – Mix and match rigs with different outputs! 💎 Rare Oils – Find special oil types with higher value! 🚀 Start your oil empire now and become the ultimate tycoon! 🎯 Tags: Tycoon, Oil, Simulation, Idle, Collecting, Empire, Management, Factory, Builder, Business, Offline Progress, Realistic, Quest System, Upgrades, Rolepla
Last updated by the developer 18 Apr 2026, 10:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.