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Hinge

Hinge

A Roblox experience owned by Questionly0.

ObbyENobstacle coursebadge hunting

Description (written by the developer; not a statement by this register)

Hinge An obby to get the fifth badge

Last updated by the developer 4 Jul 2025, 12:20 UTC.

0
playing (measured 11 Aug 2026, 22:07 UTC)
2,078
lifetime visits
85%
liked (23 👍 / 4 👎)
28
favourites (13.5 per 1k visits)
18 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tozhlnvl · other526 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858886.518 August 2026 — 88 % liked8 October 2026 — 85 % liked18 October 2026 — 85 % liked18 August 202618 October 2026
3 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 04:1585no change
8 Oct 2026, 04:1585-3
18 Aug 2026, 20:3588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.