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Suburban house but it's 2AM and it's raining

Suburban house but it's 2AM and it's raining

A Roblox experience owned by The 2AM Collective.

RoleplayENatmosphericsimulationnighttime

Suburban house but it's 2AM and it's raining is a roleplay experience created on 2025-05-18. The game has accumulated 593,557 lifetime visits and 16,210 favorites. It currently holds a 92% like percentage with zero players active. The description notes technical requirements for optimal performance and mentions ongoing work regarding account status.

Description (written by the developer; not a statement by this register)

************************************************************************************ we are currently working on appealing to get the shadowban removed, but the owner hasn't started yet. ************************************************************************************ The lovely Suburban House, but it's late at night and it's storming Play on 7+ bars of graphics for best lighting experience. this game wont run well on lower end devices. we're tryna fix that but we're busy with other things, please dont ridicule us on the group wall :( this game was built for fun and to show off ATOM Radio Products and an Emergency Alert System (EAS) simulator. republished from the original dev logs: - April Fools version migrated to a separate place!

Last updated by the developer 7 Jul 2026, 07:05 UTC.

0
playing (measured 10 Aug 2026, 22:07 UTC)
593,557
lifetime visits
92%
liked (3,343 👍 / 298 👎)
16,256
favourites (27.4 per 1k visits)
18 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lantern
20 R$
LED Flashlight
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

naturally summoning tornado · other24,884 · 0.00% win
the bug · other15,708 · 2.9% win
alien · other10,639 · 5.8% win
flying debris · other5,819 · 0.00% win
school · other4,795 · 0.00% win
met one of the original game developers · social2,866 · 8.8% win
light bulb · other2,456 · 8.8% win
fix the broken window · other1,824 · 14.6% win
artifically summoned tornado · other1,555 · 0.00% win
just start · welcome1,503 · 0.00% win
color cubes · collection992 · 0.00% win
blue alert · other923 · 0.00% win
the escape · progression911 · 0.00% win
nuclear power plant · other829 · 0.00% win
fred · other576 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:4592no change
24 Aug 2026, 19:4992no change
14 Aug 2026, 19:4792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.