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Bloom Woods (Alpha)

Bloom Woods (Alpha)

A Roblox experience owned by Bloom Woods Community.

SimulatorENfruit gatheringisland explorationequipment unlocking

Description (written by the developer; not a statement by this register)

🛑All credit for the original concept belongs to NewFissy. This project is a fan-made, built only with basic mechanics to honor the original.🛑 Game might contain bugs, unfinished content and errors. So dont be suprised, its alpha/ Basically, Bloomwoods is simulator style game. Your main goal is gathering fruits, unlocking new equipment and new fruits. Explore map and try to be the best in this lonely island😊

Last updated by the developer 10 Oct 2026, 12:40 UTC.

0
playing (measured 11 Oct 2026, 07:00 UTC)
5,131
lifetime visits
90%
liked (54 👍 / 6 👎)
47
favourites (9.2 per 1k visits)
18 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Oct 2026, 07:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sound
70 R$
Speed Boost
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha tester · other335 · 60.0% win
1000 silver · collection56 · 20.0% win
Moon Fruit · collection18 · 0.00% win
You found Cacao bob! · collection17 · 0.00% win
10.000 Silver · collection16 · 0.00% win
??? · other12 · 0.00% win
100.000 Silver · collection6 · 0.00% win
Autumn · other5 · 0.00% win
Welcome! · welcome1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.