Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Kill npcs as Jason

Kill npcs as Jason

A Roblox experience owned by 1egg studios.

HorrorENhorrorslasherroleplay

Kill npcs as Jason is a horror experience created on 2025-05-18. The game has accumulated 790,988 lifetime visits and 3,864 favorites. It holds a 70% like percentage. Currently, zero users are playing. The description credits multiple contributors and acknowledges a preview by Demoii.

Description (written by the developer; not a statement by this register)

A fun game about killing npcs as jason (shoutout to roblox for restoring the game) Oh yea here are some credits: Forsaken team, Die of Death, Key after Key, 89M, Pizzar00llz, Supa, ViMahgee, BlooIsHere, APREX, VirtualSignal Special thanks to Demoii for peak kevin preview

Last updated by the developer 23 Mar 2026, 16:09 UTC.

0
playing (measured 11 Aug 2026, 18:52 UTC)
790,988
lifetime visits
70%
liked (1,065 👍 / 457 👎)
3,867
favourites (4.9 per 1k visits)
18 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Many many mones
10 R$
More mones
7 R$
Mones
5 R$
A lil mones
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Make them remember. · other418,233 · 100.0% win
500k visits badge · other16,393 · 0.00% win
Looking for next victim · other14,976 · 0.00% win
Cheeseburger · other3,465 · 13.8% win
job · other3,303 · 0.00% win
You did it!!! · progression3,291 · 0.00% win
WAAAAAAAAAAAAAAAAAAAAAA · other3,077 · 0.00% win
#1 GUBBY FUN · other2,701 · 0.00% win
You met developer!!! · other1,415 · 0.00% win
1k visits! · other1,405 · 0.00% win
Developer's Birthday · other847 · 0.00% win
You killed slaher. · progression45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:3270no change
14 Aug 2026, 17:2270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.