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Formula WORLD Manager '26

Formula WORLD Manager '26

A Roblox experience owned by Cino Studios.

SimulatorENFormula 1Team ManagementSimulation

Formula WORLD Manager '26 is a simulator experience created on 2025-05-18. The game currently has 361 players online. It has accumulated 3,414,866 lifetime visits and 28,116 favorites. The title holds a 94% like percentage. The description indicates beta development status with features including team management and global racing rounds.

Description (written by the developer; not a statement by this register)

*🛠️ The game is still in beta development, you may experience some bugs* ❤️💰 - JOIN THE GROUP AND LIKE THE GAME TO RECEIVE +$35 MILLION EXTRA STARTING BUDGET! Join the group: https://www.roblox.com/communities/410424379/Cino-Studios 👔 - Become a Team Principal for one of 11 prestigious Formula WORLD teams, and manage your team to drivers and constructors WORLD championships! 🌍 - Compete in Grand Prix weekends through 18 rounds around the world in unique locations! 🛞- Sign two drivers, a strategist, and a pit crew that will compete through each season. 🏎️ - Upgrade your car as every season progresses, and give your drivers the ultimate machinery to win world championships

Last updated by the developer 27 Aug 2026, 19:02 UTC.

92
playing (measured 1 Sept 2026, 02:50 UTC)
3,635,881
lifetime visits
93%
liked (19,155 👍 / 1,357 👎)
33,335
favourites (9.2 per 1k visits)
18 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

92563327.510 August 20261 September 2026
248 measurements spanning 21 days, net -471. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–634 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 248
Measured (UTC)PlayersChange
1 Sept 2026, 02:5092-33
1 Sept 2026, 01:50125+13
1 Sept 2026, 00:50112no change
31 Aug 2026, 23:50112+4
31 Aug 2026, 22:50108-48
31 Aug 2026, 21:50156-5
31 Aug 2026, 20:50161-33
31 Aug 2026, 19:50194+12
31 Aug 2026, 18:50182-38
31 Aug 2026, 17:50220-13
31 Aug 2026, 16:50233-7
31 Aug 2026, 15:50240-7
31 Aug 2026, 14:50247-24
31 Aug 2026, 13:50271+42
31 Aug 2026, 12:50229+28
31 Aug 2026, 11:50201-4
31 Aug 2026, 10:50205+7
31 Aug 2026, 09:50198-4
31 Aug 2026, 08:50202+24
31 Aug 2026, 07:50178first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Best of the Best
800 R$
Skip Practice Sessions
500 R$
Car Upgrade +
500 R$
World Champions
400 R$
Reveal Driver Potentials
300 R$
2x Track Map Speed
300 R$
Extra Slots
200 R$
Additional Extra Slots
200 R$
+2 Academy Drivers
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Formula WORLD Manager '26! · welcome1,450,532 · 100.0% win
Drivers WORLD Champion · progression36,304 · 2.4% win
Constructors WORLD Champion · progression34,067 · 2.2% win
Win Every Season Race · progression1,292 · 0.70% win
Perfect Season72 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.514 August 202623 October 2026
254 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 254
Measured (UTC)% likedChange
23 Oct 2026, 05:0793no change
13 Oct 2026, 05:0793no change
3 Oct 2026, 05:0793no change
23 Sept 2026, 05:0693no change
13 Sept 2026, 05:0593no change
3 Sept 2026, 05:0593no change
1 Sept 2026, 02:5093no change
1 Sept 2026, 01:5093no change
1 Sept 2026, 00:5093no change
31 Aug 2026, 23:5093no change
31 Aug 2026, 22:5093no change
31 Aug 2026, 21:5093no change
31 Aug 2026, 20:5093no change
31 Aug 2026, 19:5093no change
31 Aug 2026, 18:5093no change
31 Aug 2026, 17:5093no change
31 Aug 2026, 16:5093no change
31 Aug 2026, 15:5093no change
31 Aug 2026, 14:5093no change
31 Aug 2026, 13:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.