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The Troll Tower 2

The Troll Tower 2

A Roblox experience owned by Towers INC..

ObbyENobstacle courseparkourdifficulty

The Troll Tower 2 is an obby experience created on 2025-05-18. It has recorded 1,606,956 lifetime visits and 1,135 favorites. Currently, zero users are playing. The experience holds a 93% like percentage.

Description (written by the developer; not a statement by this register)

🎉 Welcome To The Troll Tower 2! Complete the whole tower without getting trolled! 😈 ❗Face difficult obstacles and challenges to complete this tower!

Last updated by the developer 31 Jul 2025, 19:57 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
1,606,956
lifetime visits
93%
liked (711 👍 / 55 👎)
1,134
favourites (0.7 per 1k visits)
18 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
Admin
799 R$
Rocket Launcher
399 R$
Magic Carpet
399 R$
Banhammer
399 R$
Huge Rainbow Slap Hand
299 R$
[💥] OP Rope
199 R$
Speed Coil
99 R$
Gravity Coil
99 R$
[OP] Electric Slap
79 R$
[OP] Toxic Slap
79 R$
[OP] Pink Slap
79 R$
[OP] Wooden Slap
79 R$
[OP] Fire Slap
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome932,115 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0293no change
14 Aug 2026, 11:3693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.