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[X2 SUNS WEEKEND] Retro Tower Defense

[X2 SUNS WEEKEND] Retro Tower Defense

A Roblox experience owned by Plaything Games.

Tower defenseENretrostrategyco-op

[X2 SUNS WEEKEND] Retro Tower Defense is a tower-defense experience created on 2025-05-20. It has accumulated 119,666,885 lifetime visits and 120,104 favorites. Currently, 1,845 users are playing. The experience holds a 92% like percentage. The game features strategic gameplay with customizable towers and multiple difficulty modes.

Description (written by the developer; not a statement by this register)

⚔️ RETRO TOWER DEFENSE! Stop the Noob invasion! Summon iconic heroes and relive the golden era of Roblox in the ultimate strategy experience. 🛡️ 📈 You can now trade towers with other players! Grab your friends and team up to protect the base! Strategize across legendary maps like Crossroads and Doomspire to earn Tix and EXP. Game Modes: Battle through Casual, Normal, Hard, or test your skills in the infinite Endless mode! Missions: Complete quests with your squad to unlock powerful Towers. Skins: Customize your towers with rare skins for c00lkidd, 1x1x1x1, and many more iconic characters1 Events: Collect special event currency to collect limited skins & towers 💻 Device Support: PC, Mac, iOS, Android, Playstation, and Xbox. 🎁 Codes: Use RETRO, FREETIX, or NEW ❓ FAQ: Win rounds to buy new towers. Join forces with friends to earn more rewards!

Last updated by the developer 21 Aug 2026, 20:53 UTC.

30,343
playing (measured 21 Aug 2026, 22:50 UTC)
122,506,353
lifetime visits
92%
liked (83,173 👍 / 7,096 👎)
120,104
favourites (1.0 per 1k visits)
20 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,04130,34316,19210 August 2026 — 2,041 players21 August 2026 — 26,085 players21 August 2026 — 28,443 players21 August 2026 — 30,343 players10 August 202621 August 2026
4 measurements spanning 11 days, net +28,302. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5030,343+1,900
21 Aug 2026, 21:5028,443+2,358
21 Aug 2026, 20:5426,085+24,044
10 Aug 2026, 14:042,041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

c00lkidd (Instant Unlock)
999 R$
The Visitor (Instant Unlock)
699 R$
Gauntlet (Insant Unlock)
599 R$
iTrapped (Instant Unlock)
599 R$
Cupid (Instant Unlock)
599 R$
Jeff the Killer (Instant Unlock)
599 R$
Jolly Elf (Instant Unlock)
499 R$
Headless Horseman (Instant Unlock)
499 R$
Mech (Instant Unlock)
499 R$
Snowman (Instant Unlock)
419 R$
Forest Mage (Instant Unlock)
399 R$
Pizza Guy (Instant Unlock)
399 R$
Disaster Dude (Instant Unlock)
399 R$
Fire Mage (Instant Unlock)
299 R$
Sandbox Mode
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Time Traveller · other9,520,026
Brickbattler · other3,414,471
Combat Initation · welcome2,674,264
Warrior · other1,608,026
Walk In The Park · other1,360,611
Bricksmith · other908,542
Thou Shall Not Pass · other853,797
Failed Experiment · other669,636
Bloxxer · other619,275
Train Go Boom · other581,820
Awakening · other526,023
Achilles' Choice · other490,106
Swordsmith · other439,506
Doombringer · other422,903
Santa's Little Helper · other418,764

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9221 Aug 2026, 20:54 — 92 % liked21 Aug 2026, 21:50 — 92 % liked21 Aug 2026, 22:50 — 92 % liked21 Aug 2026, 20:5421 Aug 2026, 22:50
3 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 22:5092no change
21 Aug 2026, 21:5092no change
21 Aug 2026, 20:5492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.