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Troll Challenge Tower

Troll Challenge Tower

A Roblox experience owned by Towers of Troll.

ObbyENtower climbingsocial interactionslap mechanic

Troll Challenge Tower is an obby experience created on 2025-05-20. It has recorded 6,117,985 lifetime visits and 8,197 favorites. The game holds a 91% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🧠 Can you beat the Troll Challenge Tower? 🏰 Show your skills and reach the top! 🎉 🏆 Win the tower and unlock the Winner Slap! 🖐️ ⚠️ Watch out! Other players can slap and troll you! 😂 👍 Like the game and join our group to get the Group Slap! 🌟 Thanks for playing! 😃

Last updated by the developer 21 Sept 2025, 12:19 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
6,117,985
lifetime visits
91%
liked (15,285 👍 / 1,428 👎)
8,194
favourites (1.3 per 1k visits)
20 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,299 R$
Rainbow Carpet
599 R$
[OP] Rainbow Slap 🌈
399 R$
Golden Slap
239 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,746,340 · 0.00% win
You won! · progression126,171 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9113 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:5391no change
13 Aug 2026, 23:5291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.