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Realistic Car Crash Physics

Realistic Car Crash Physics

A Roblox experience owned by Triple Games Studios.

SimulatorENphysics simulationvehicle destructiondriving

Created in 2025, Realistic Car Crash Physics is a simulator experience on Roblox with over 2.6 million lifetime visits. It records 45 playing now, a like rating of 80%, 8,270 favourites.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Realistic Car Crash Physics! ⚠️ Note: game is in early access 🌴 A game which focuses on realistic car deformation crash physics & car systems 👍 Leave a like for more updates! Tags ignore: Realistic, Cars, Trucks, Physics, Simulation, Simulator, Deformation, Soft body, Driving, Experience, Racing, Drifting, Demolition derby, BeamNG drive inspired

Last updated by the developer 29 May 2026, 23:20 UTC.

45
playing (measured 21 Aug 2026, 20:54 UTC)
2,680,314
lifetime visits
79%
liked (1,936 👍 / 508 👎)
9,015
favourites (3.4 per 1k visits)
20 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

456655.510 August 2026 — 66 players21 August 2026 — 45 players10 August 202621 August 2026
2 measurements spanning 11 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–69 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5445-21
10 Aug 2026, 18:0866first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Ultra Tip
1,000 R$
Massive Tip
500 R$
Spawn 2nd car
249 R$
Big Tip
150 R$
Spawn 2nd prop
99 R$
Small Tip
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

798079.514 August 2026 — 80 % liked21 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked13 September 2026 — 80 % liked23 September 2026 — 80 % liked3 October 2026 — 80 % liked13 October 2026 — 80 % liked23 October 2026 — 80 % liked2 November 2026 — 79 % liked12 November 2026 — 79 % liked14 August 202612 November 2026
11 measurements spanning 90 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 07:3179no change
2 Nov 2026, 07:3179-1
23 Oct 2026, 07:3080no change
13 Oct 2026, 07:2380no change
3 Oct 2026, 07:2380no change
23 Sept 2026, 07:2280no change
13 Sept 2026, 07:2180no change
3 Sept 2026, 07:2080no change
24 Aug 2026, 07:2080no change
21 Aug 2026, 20:5480no change
14 Aug 2026, 07:1980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.