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Realistic Car Crash Physics

Realistic Car Crash Physics

A Roblox experience owned by Triple Games Studios.

SimulatorENphysics simulationvehicle destructiondriving

Realistic Car Crash Physics is a simulator experience created on 2025-05-20. It currently has 1,219,595 lifetime visits and 121 concurrent players. The game holds 7,020 favorites and maintains an 80% like percentage. It focuses on realistic car deformation and physics simulation.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Realistic Car Crash Physics! ⚠️ Note: game is in early access 🌴 A game which focuses on realistic car deformation crash physics & car systems 👍 Leave a like for more updates! Tags ignore: Realistic, Cars, Trucks, Physics, Simulation, Simulator, Deformation, Soft body, Driving, Experience, Racing, Drifting, Demolition derby, BeamNG drive inspired

Last updated by the developer 29 May 2026, 23:20 UTC.

45
playing (measured 21 Aug 2026, 20:54 UTC)
2,680,314
lifetime visits
80%
liked (1,714 👍 / 422 👎)
7,316
favourites (2.7 per 1k visits)
20 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

456655.510 August 2026 — 66 players21 August 2026 — 45 players10 August 202621 August 2026
2 measurements spanning 11 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–69 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5445-21
10 Aug 2026, 18:0866first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Tip
1,000 R$
Massive Tip
500 R$
Spawn 2nd car
249 R$
Big Tip
150 R$
Spawn 2nd prop
99 R$
Small Tip
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked21 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:2080no change
21 Aug 2026, 20:5480no change
14 Aug 2026, 07:1980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.