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Ultimate Garden Game

Ultimate Garden Game

A Roblox experience owned by Gamercopy experiences.

SimulatorENfarmingsimulationearly development

Description (written by the developer; not a statement by this register)

🌾 Grow hundreds of unique crops — from real-world favorites to fantastical creations! ✨ Discover endless crop variations to boost your harvest’s value 💰 and rarity 🔮 as you build your dream farm 🌱. 🌼 Inspired by Grow a Garden 🌿 👉 Check it out here: 🔗 https://www.roblox.com/games/126884695634066/Grow-a-Garden ⚠️ Notice: Mobile support is limited and may have bugs — we’re working on fixes! 🛑 First time joining? Wait for the next restock — seeds and gear won’t appear right away. 🚧 This game is in early development. Features and visuals are still in progress. Huge thankyou to our over 200,000 total visits. Credits: Made by ninjaboy1warrior Assisted by XavierTheProGamer2

Last updated by the developer 14 May 2026, 08:11 UTC.

0
playing (measured 11 Aug 2026, 20:33 UTC)
314,457
lifetime visits
64%
liked (507 👍 / 290 👎)
1,223
favourites (3.9 per 1k visits)
21 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Tickets (OP)
129 R$
Vip
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OG · other97,543 · 0.00% win
Alpha Player · other45 · 0.00% win
Back Again? · other14 · 0.00% win
coming soon · other0 · 0.00% win
coming soon · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.