π¨ Splash.io! ποΈ
A Roblox experience owned by Locked In' Devs.
OtherENterritory controlmultiplayer battlepaint mechanic
Description (written by the developer; not a statement by this register)
π¨ Welcome to Splash.io! ποΈ Claim as many tiles as you can and paint the entire world in your color. π Spread your color across the map and outsmart your rivals with quick moves and sharp strategy. β‘ Stay fast, stay clever, and control the battlefield. β¨ Unlock awesome skins, dazzling trails, and rare pets that add style and power to your game. π Climb the leaderboards and prove youβre the ultimate color champion. Are you ready to cover every tile and own the crown? The clash starts now! π π Loving the game? Give it a thumbs up and invite your friends to join the fun!
Last updated by the developer 26 Jul 2026, 20:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 13:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.