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Sugar Rush Speedway

Sugar Rush Speedway

A Roblox experience owned by Lusivo Studio.

RacingENcandy thememultiplayer racingvehicle customization

Sugar Rush Speedway is a racing experience created on 2018-08-15. It has accumulated 4,397,591 lifetime visits and 22,039 favorites. The game holds a 79% like percentage. Currently, zero users are playing. The experience falls under the racing genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

✨Lusivo Studio's Sugar Rush Speedway has been a part of Roblox Racing Games Industry since 2018! Choose your candy car and start having fun with friends on a huge map of candies and treats of all kinds! Take your place at the starting line of Sugar Rush, the sweetest game in all of Roblox!🍭 🍓Thank You For 4M+ Visits!🍬 Shutdown = Large Update UPDATE LOG [vIDKlol] - Full update log in our server

Last updated by the developer 4 Aug 2026, 16:48 UTC.

0
playing (measured 10 Aug 2026, 22:16 UTC)
4,397,591
lifetime visits
79%
liked (4,782 👍 / 1,282 👎)
22,040
favourites (5.0 per 1k visits)
15 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Summer Loving Pack!
150 R$
NEW Spooky Pack!
150 R$
Christmas Pack!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

It's Spooky Month! · other5,488 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3879no change
14 Aug 2026, 02:3779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.