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[NEW WORLD]😱 IMPOSSIBLE Swing Rides!

[NEW WORLD]😱 IMPOSSIBLE Swing Rides!

A Roblox experience owned by Gal Games.

ObbyENendless modehighscore competition9 worlds progression

[NEW WORLD]😱 IMPOSSIBLE Swing Rides! is an obby experience created on 2025-05-21. It has recorded 11,497,513 lifetime visits and 10,458 favorites. The current like percentage stands at 51. Zero users are playing now. The game features nine worlds and an endless update mode.

Description (written by the developer; not a statement by this register)

🌎 Keep swinging to build up amazing power, then jump to reach the next stage! ❓Swings get difficult to move as you progress, can you beat all 9 Worlds? 💖 Leave a like to show support :D ENDLESS UPDATE IS HERE! 💫 Swing endlessly without power limitations in Endless world! Swing as much as you want and beat others' highscore! 💫 Having difficulty crossing a specific stage? bought something and didn't receive it? have some feedback? Join the community server and let us know! we are always listening to feedbacks to improve your experience

Last updated by the developer 16 May 2026, 07:20 UTC.

0
playing (measured 10 Aug 2026, 20:35 UTC)
11,497,513
lifetime visits
51%
liked (2,560 👍 / 2,419 👎)
10,460
favourites (0.9 per 1k visits)
21 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Halloween Set
499 R$
Double power [3/3]
399 R$
Frontman Seat
299 R$
HeadStart
299 R$
VIP
249 R$
Double power [2/3]
239 R$
Squid Guard Seat
199 R$
TUNG TUNG SAHUR Seat
199 R$
Double Power [1/3]
99 R$
Double Coins
49 R$
Starter Pack
49 R$
RGB And Blurple Trail
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome7,217,146 · 100.0% win
Unlocked World 2 · progression5,343,538 · 100.0% win
Unlocked World 3 · progression2,737,001 · 88.2% win
Unlocked World 4 · progression1,247,762 · 31.7% win
Unlocked World 5 · progression344,188 · 9.4% win
Legendary! · other75,317 · 0.90% win
Unlocked World 6 · progression68,658 · 3.4% win
Mythical! · other24,629 · 0.00% win
Unlocked World 7 · progression13,761 · 0.00% win
Unlocked World 8 · progression9,016 · 0.00% win
Made it to Endless · progression5,181 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5113 August 2026 — 51 % liked2 September 2026 — 51 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:2251no change
13 Aug 2026, 19:2151first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.