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[UPD🔥] Jump It

[UPD🔥] Jump It

A Roblox experience owned by Lazy Cool Games.

AdventureENbattle royalevanishing platformslast one standing

Description (written by the developer; not a statement by this register)

Battle 16 players on vanishing platforms! Jump, push, dodge, and use crazy abilities to be the last one standing as speed and chaos increase! 🔥 Dodge obstacles on vanishing platforms ✨ Unlock powerful abilities like Super Jump & Invisibility 💰 Upgrade skills & dominate the competition 📈 Rise through the leaderboards & track your progress 🎁 Fresh maps, events & rewards every update 😎 Customize your character with cool emotes & cosmetics 😃 Team up with friends & be the last one standing! 🎮 CONTROLS: Q / R2 / Tap UI – Use Ability F / R1 / Tap UI - Grab (Hold To Push) R / L1 / Tap UI – Emote +50% Coins for Premium players! ❤️ LIKE and JOIN the group for more updates!

Last updated by the developer 28 Jul 2026, 06:36 UTC.

0
playing (measured 12 Aug 2026, 12:38 UTC)
60,941
lifetime visits
66%
liked (71 👍 / 37 👎)
4,317
favourites (70.8 per 1k visits)
21 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins
399 R$
Super Push
299 R$
VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome47,572 · 0.00% win
1st Win · progression13,385 · 0.00% win
First Purchase · other8,753 · 0.00% win
Head First · other4,668 · 0.00% win
10 Wins · progression327 · 0.00% win
A Natural · other46 · 0.00% win
50 Wins · progression8 · 0.00% win
Turning Point · other5 · 0.00% win
100 Wins · progression3 · 0.00% win
The Strongest · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.