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OtakuFits [400+ Popular Anime Outfit Ideas]

OtakuFits [400+ Popular Anime Outfit Ideas]

A Roblox experience owned by VivviStudios.

RoleplayENcosplayanimeavatar customization

Description (written by the developer; not a statement by this register)

Welcome to OtakuFits!!! With 400+ Cosplay Outfits from 8 Popular Anime, you can step into the ultimate anime cosplay experience and become your favourite character!! More Anime Coming at 100 Likes! Drop your ideas in our community if you wish to see your favourite anime next! Tags: anime, outfits, try on, avatar shop, kawaii, cosplay, aesthetic, otaku, cute clothes, e-girl, softie, streetwear, Tokyo style

Last updated by the developer 17 Apr 2026, 21:43 UTC.

0
playing (measured 13 Aug 2026, 04:22 UTC)
9,694
lifetime visits
93%
liked (13 👍 / 1 👎)
758
favourites (78.2 per 1k visits)
21 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to OtakuFits!! · welcome8,685 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9317 August 2026 — 93 % liked27 August 2026 — 93 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 10:5193no change
17 Aug 2026, 10:4893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.