[NEW] 🥶Hide or Freeze!
A Roblox experience owned by MiniGAMER Studios.
Social & hangoutENhide and seektag mechaniccustomization
Description (written by the developer; not a statement by this register)
Update 2 is here! - New Map "Bathroom" - New Skins & Bundles - Bug Fixes - New Code "Update2" - Invite Friends & Get rewards for liking the game! 🧊 Hide or Freeze! 🕵 Get ready for the ultimate twist on classic hide and seek—Hide or Freeze brings the thrill of sneaking, tagging, and teamwork into one epic game! 🌍 Explore Awesome Maps Jump into a variety of unique, themed maps that drop you into a new environment full of secret spots and hidden paths. 🧍‍♂️ Hide, Seek, Freeze! The Seekers mission is to find and tag all the Hiders. But here's the twist—tagged Hiders become frozen, unable to move and slowly losing health! Can they be saved in time? 🤝 Team Up or Freeze Forever Hiders can rescue frozen teammates by tagging them—just make sure the Seeker isn’t watching! Teamwork is the key to survival. 💰 Earn, Unlock, and Customize The more you play, the more you earn! Use in-game currency to buy awesome skins and emotes in the shop. Show off your style while you hide or seek!
Last updated by the developer 29 Jul 2026, 22:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 04:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.