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Dead Rails Outfits Ideas 💰

Dead Rails Outfits Ideas 💰

A Roblox experience owned by Kremówka Studios..

OtherENoutfit ideasdead railszombie

Description (written by the developer; not a statement by this register)

📂 Last Update: 6/15/2025 Welcome To Dead Rails Outfits Ideas. The Outfits Were Inspired By The Game: Dead Rails: https://www.roblox.com/games/116495829188952/Dead-Rails-Alpha 👍 Every In-Game Item You Purchase Goes Into Your Inventory On Roblox. Like And Favorite For Updates! Join The Group: https://www.roblox.com/communities/36009166/Krem-wka-Studios#!/about 🤫 Shh Private Servers Are Free. Tags: Zombie, Runner Zombie, Banker Zombie, Ironelad Zombie, Dynamite Zombie, Sheriff Zombie, Zombie Solider, Capitan Prescott, Scientist Zombie, Vampire, Werewolf, Skeleton, Wolf, Horse, Unicorn, Outlaw, Solider, Covenant, Nikola Tesla, Easter Bunny, Goliath, Houses, General Store, Doctor, Gunsmith, Sheriff, Mine, Barn, Fort, Castle, Bandit Camp, Infested Town, Fort Constitution, Town Of Sterling, Tesla Laboratory, Shovel, Tomahawk, Cavalry Sword, Jade Sword, Vampire Knife, Pickaxe, Excalibur, Ricco Miller.

Last updated by the developer 15 Jun 2025, 21:16 UTC.

0
playing (measured 23 Oct 2026, 23:00 UTC)
1,401
lifetime visits
78%
liked (7 👍 / 2 👎)
182
favourites (129.9 per 1k visits)
21 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

S · collection1,139 · 0.00% win
I · collection1,134 · 0.00% win
L · collection1,134 · 0.00% win
A · collection1,132 · 0.00% win
R · collection1,123 · 0.00% win
DEAD · collection1,115 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.