FIGHT or FLIGHT [MINIGAMES]
A Roblox experience owned by floorlobster.
MinigamesENminigame collectiontower descentbook adaptation
Description (written by the developer; not a statement by this register)
👑 Can you beat all 150+ Minigames and make it to the bottom? 🏰 Held captive at the top of a forgotten tower, each floor below you is home to a different danger: goblins, giant spiders, flying eyes– you never know what’s coming next. And what lies on the first floor… you don’t want to find out. ⚔️ Fight your way down the tower by defeating flights of monsters through a randomized series of 125+ unique and fast-paced minigames! You must REACT FAST with the RIGHT CONTROLS: 💥 SPACE/TAP ANYWHERE : spam space, time correctly, hold down ➡️ POINT/CLICK: click on items, buttons, arrows 🕹️ MOVE AROUND: obbies, collect things, dodge 📜 The game updates every Saturday, bringing new flights, monsters, microgames, and other features. Make sure to join our Group and Socials below to never miss an update, and catch secret codes and sneak peaks. ⌛ So... how will your story end? Based on Princess Floralinda and the Forty-Flight Tower written by Tamsyn Muir
Last updated by the developer 4 Jun 2026, 18:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:00 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 02:32 | 79 | no change |
| 25 Aug 2026, 00:34 | 79 | no change |
| 15 Aug 2026, 00:18 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.