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Nebula Nights [18+]

Nebula Nights [18+]

A Roblox experience owned by testing hangout.

Social & hangoutENspace-themedsocial hubinteractive events

Description (written by the developer; not a statement by this register)

Nebula Nights is a space-themed hangout game where players gather in a vibrant, ever-evolving social hub set among the stars. Whether you're here to relax, explore, or connect with others, there's always something to keep the fun going. The game features a variety of interactive activities and regularly scheduled in-game events designed to keep the experience fresh and exciting. Players can team up, compete, or just enjoy the atmosphere while earning exclusive rewards for participating in seasonal challenges and surprise happenings. In Nebula Nights, boredom is left behind—there's always a reason to come back and see what's happening next. *CRTL = SPRINT* *SPECIAL VIP PERKS* *SERVER BOOSTER PERKS*

Last updated by the developer 1 Aug 2026, 04:53 UTC.

0
playing (measured 12 Aug 2026, 01:50 UTC)
2,440
lifetime visits
86%
liked (48 👍 / 8 👎)
16
favourites (6.6 per 1k visits)
22 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap
799 R$
Lasso
249 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rainy with a chance of Meteors! · other75 · 0.00% win
Beta Tester · other45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.