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Crazy Driving - Alpha

Crazy Driving - Alpha

A Roblox experience owned by (Chaos Games).

RacingENobstacle courseracingarcade

Description (written by the developer; not a statement by this register)

Welcome to Dangerous Driving, a high-speed challenge where your only goal is to reach the finish line — alive. Sounds easy? Think again. This is no ordinary road trip. The path ahead is packed with: 🧨 Explosive landmines 🛞 Wreck-inducing obstacles 🔥 Deadly traps and barriers 🎯 Precision driving challenges 🚧 Surprises around every corner Spawn your car, hit the gas, and steer your way through chaos! Every bump in the road could be your last. One mistake, and BOOM — you’re back to the start. 👥 Compete with friends or test your solo skills 🚘 Unlock new cars (coming soon!) 🧠 Outsmart the road with skill and strategy 🏁 Reach the end to prove you’re the ultimate driver

Last updated by the developer 6 Jul 2025, 17:30 UTC.

0
playing (measured 18 Aug 2026, 18:05 UTC)
667
lifetime visits
93%
liked (13 👍 / 1 👎)
8
favourites (12.0 per 1k visits)
22 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500k meters!
250 R$
250k meters!
130 R$
100k meters!!!
49 R$
50k meters!
30 R$
10K METERS!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Obby But You're A Car! · welcome228 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.