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🛍️Classic Roblox Outfits 160+ Outfits | 2006-2018

🛍️Classic Roblox Outfits 160+ Outfits | 2006-2018

A Roblox experience owned by Bluesteel Series.

RoleplayENavatar customizationclassic itemscatalog

Description (written by the developer; not a statement by this register)

👋 Welcome to Classic Roblox Outfits! ⭐Only Outfit game that dosent use Fake Limiteds and Community made items Purely from Roblox's account itself ⭐ 🛠️ Update Log – 6/4/25: ➕ Release Of the game! 🎩 Limited Section: Available in the castle features real limited outfits! 🕶️ What You’ll Find Here: Classic fits from 2006–2018 💾 Buy & Keep: Every outfit you purchase gets saved to your Avatar Inventory! 💖 Support the Game: Like the game or donate to show support – it really helps! 🎨 All credits go to: https://www.roblox.com/users/763395822/profile https://www.roblox.com/users/3955389824/profile and https://www.roblox.com/users/340898283/profile 🎨 Other credits: https://www.roblox.com/users/1531826815/profile https://www.roblox.com/users/3464624492/profile Tags: (Ignore) Classic Roblox, The Classic, The Classic 2, Outfit Ideas, Try on Outfits, Catalog avatar creator, Avatar ideas, outfit Ideas, OG avatar, Og Outfits, Roblox Classic Outfits,

Last updated by the developer 4 Jun 2026, 12:50 UTC.

0
playing (measured 15 Aug 2026, 14:23 UTC)
5,277
lifetime visits
98%
liked (49 👍 / 1 👎)
718
favourites (136.1 per 1k visits)
22 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ugc
6,943 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

500 Spent · other0 · 0.00% win
750 Spent · other0 · 0.00% win
100 Spent · other0 · 0.00% win
250 Spent · progression0 · 0.00% win
1000 Spent · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.