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Every Second You Get +1 UFO

Every Second You Get +1 UFO

A Roblox experience owned by BounceBlitz Squad.

TycoonENincrementaltower climbufo theme

Description (written by the developer; not a statement by this register)

Welcome to Every Second You Get +1 Ufo Climb the Tower, Gain Wins! Roblox Premium Benefits: x1.5 Ufo and Daily Premium Rewards! Join "BounceBlitz Squad" to unlock the daily group rewards & benefits! https://www.roblox.com/communities/36016842/BounceBlitz-Squad Invite your friends and get a boost! If you enjoy this game leave a like and favorite! You can give us feedback and report bugs on our community wall.

Last updated by the developer 23 May 2025, 15:53 UTC.

1
playing (measured 17 Aug 2026, 22:37 UTC)
12,626
lifetime visits
100%
liked (2 👍 / 0 👎)
6
favourites (0.5 per 1k visits)
23 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:371first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Octuple Eggs!
328 R$
x2 Speed!
229 R$
x2 Ufos!
198 R$
x2 Wins!
148 R$
Fast Hatch!
145 R$
Triple Eggs!
128 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome10,789 · 100.0% win
Rainbow Tower · other4,247 · 100.0% win
Candy Tower · progression1,440 · 0.00% win
Volcano Tower · progression682 · 0.00% win
Jungle Tower · progression237 · 0.00% win
Free Pet · collection66 · 0.00% win
Ocean Tower · progression46 · 0.00% win
Void Tower · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.