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Survive a Week Inside McDaddies

Survive a Week Inside McDaddies

A Roblox experience owned by Tactical Toenail Studios.

HorrorENhorrorsurvivalprison

Description (written by the developer; not a statement by this register)

[SURVIVE A WEEK INSIDE MCDADDIES] (This game has lots of bugs...we are sorry) (Dying is a part of the process to new players) It sounds simple, but do you have what it takes to survive all 7 nights? You are among thousands of other children taken into the most advanced prison ever built. The Game? Survive. For a week. Your Lives? Put up for entertainment. Your Killers? A crew made up of an old 80's establishment gone to waste. There never truly is an escape to McDaddies. -- McDaddies, Ronnie, Horror, Survive a Week

Last updated by the developer 3 Aug 2026, 15:56 UTC.

0
playing (measured 26 Aug 2026, 11:17 UTC)
316
lifetime visits
100%
liked (5 👍 / 0 👎)
4
favourites (12.7 per 1k visits)
23 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 11:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push
300 R$
Ak-47
100 R$
Generous Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hell. · welcome32 · 0.00% win
Escape. · progression2 · 0.00% win
25 Days · progression2 · 0.00% win
50 Days · progression2 · 0.00% win
100 Days · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.