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Bear Evolution

Bear Evolution

A Roblox experience owned by Bear Evolution.

TycoonENevolutionpet collectionclicker/idle

Bear Evolution is a tycoon experience created on 2025-05-23. The game has accumulated 1,739,987 lifetime visits and holds 3,288 favorites. It currently has 0 players online. The title maintains a 96% like percentage. Premium players receive bonuses including +10% coins and +10% size. The description highlights mechanics involving defeating enemies, evolving bears, and hatching pets.

Description (written by the developer; not a statement by this register)

Welcome to Bear Evolution! 👊 Defeat enemies to gain size! 🐻 Gain size to evolve and become a bigger bear! 🐶 Use coins to hatch rare Pets! PREMIUM PLAYERS GET +10% COINS & +10% SIZE

Last updated by the developer 31 Aug 2025, 00:22 UTC.

0
playing (measured 10 Aug 2026, 17:19 UTC)
1,739,987
lifetime visits
96%
liked (5,443 👍 / 202 👎)
3,288
favourites (1.9 per 1k visits)
23 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
+3 Pets
349 R$
2x Size
299 R$
2x Coins
249 R$
3x Eggs
199 R$
+200 Storage
149 R$
+2 Accessories
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winterland · progression942,977 · 100.0% win
Desert · other416,840 · 100.0% win
Candyland · other141,043 · 100.0% win
Forest · other49,901 · 0.00% win
Volcano · other16,747 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.