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Hangout Follows

Hangout Follows

A Roblox experience owned by Prison 4 Life.

Social & hangoutENsocialminimalistfollow-mechanic

Description (written by the developer; not a statement by this register)

follows :)

Last updated by the developer 28 Jul 2026, 18:49 UTC.

0
playing (measured 14 Aug 2026, 13:34 UTC)
21,835
lifetime visits
71%
liked (456 👍 / 184 👎)
826
favourites (37.8 per 1k visits)
23 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$
2x Follows
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

719080.516 August 2026 — 75 % liked26 August 2026 — 74 % liked5 September 2026 — 74 % liked15 September 2026 — 75 % liked25 September 2026 — 75 % liked5 October 2026 — 90 % liked15 October 2026 — 71 % liked16 August 202615 October 2026
7 measurements spanning 60 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 10:0071-19
5 Oct 2026, 09:5390+15
25 Sept 2026, 09:5375no change
15 Sept 2026, 08:1775+1
5 Sept 2026, 08:1774no change
26 Aug 2026, 08:0674-1
16 Aug 2026, 08:0675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.