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Da Block💥

Da Block💥

A Roblox experience owned by Da Block Interactive.

RoleplayENurban roleplaycrime simulationbusiness tycoon

Da Block💥 is a roleplay experience created on 2025-05-23. It has recorded 9,311,120 lifetime visits and 217,240 favorites. The current like percentage stands at 90, with 19 players active at the time of measurement. The game is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

⭐ Use code "10KLIKES" for cash and XP Boost! Next code at 13K likes! Welcome to Da Block. In this hood, you'll fight for money 💵, power, and respect. Use your fists, or a gun, and race cars through the streets 🚗. Start your own business and hustle your way to the top in this intense roleplay, where every move counts and the streets decide your fate 🛣️. ✅ ALL WEAPONS ARE PERMANENT The game is currently in its Alpha stage! If you encounter any bugs or have suggestions, we’d love to hear from you. Link for our community is located below.

Last updated by the developer 5 Aug 2026, 17:01 UTC.

19
playing (measured 10 Aug 2026, 16:37 UTC)
9,311,120
lifetime visits
89%
liked (19,625 👍 / 2,307 👎)
221,243
favourites (23.8 per 1k visits)
23 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3719first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Juggernaut Bundle
2,499 R$
Overkill Bundle
1,899 R$
Toro Bundle
1,499 R$
Elite
499 R$
Revenge Pack
399 R$
Chat Customization
249 R$
Mask
199 R$
Radio
149 R$
Emote Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,991,926 · 100.0% win
Armed and Dangerous · other1,315,320 · 32.7% win
Key to the Streets · other1,038,097 · 24.6% win
Baller · other39,007 · 0.80% win
M’s in the Bank · other4,065 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.513 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked12 September 2026 — 90 % liked22 September 2026 — 90 % liked2 October 2026 — 90 % liked12 October 2026 — 90 % liked22 October 2026 — 90 % liked1 November 2026 — 89 % liked13 August 20261 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:0189-1
22 Oct 2026, 21:0090no change
12 Oct 2026, 20:5390no change
2 Oct 2026, 20:5290no change
22 Sept 2026, 20:5190no change
12 Sept 2026, 20:5090no change
2 Sept 2026, 20:4990no change
23 Aug 2026, 20:4890no change
13 Aug 2026, 20:4790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

da-block.fandom.com2 active editors · 423 edits
29 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.