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[⛱️Beach] Click Legend Simulator

[⛱️Beach] Click Legend Simulator

A Roblox experience owned by [BK] Studio.

SimulatorENclickerpet collectionsimulator

Description (written by the developer; not a statement by this register)

👋 Welcome to the CLICK LEGEND SIMULATOR game Use these Codes (350LIKES - 375LIKES) , 🛑 Next Code at 400Likes 🛑 🏡 Abillity To Place Your Relics At Spawn 🏘️ Everyone can see youre placed relic in the server 📈 Upgrade relics abillity 🐾 Buy pets 🐶 Develop your pet and buy stronger pets 🔄 Make trades and get powerful things through exchange 🛑 Get clicks and open eggs 😀 Check out the remaining items in the map 👀 Stay tuned for upcoming updates 😀 I hope we reach a thousand visits in a short time

Last updated by the developer 4 Sept 2025, 11:50 UTC.

0
playing (measured 11 Aug 2026, 05:00 UTC)
39,346
lifetime visits
90%
liked (413 👍 / 46 👎)
236
favourites (6.0 per 1k visits)
23 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MagicEgg
299 R$
SuperLucky
245 R$
x2 Gems
239 R$
3 Equip
199 R$
VIP
149 R$
x2 XP
149 R$
Fast Hatch
145 R$
250Storage
129 R$
Auto Rebirth
99 R$
2 Equip
99 R$
125Storage
99 R$
Lucky
99 R$
50Storage
89 R$
offer
50 R$
2 Adventure
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to CLICK LEGEND SIMULATOR · welcome11,714 · 0.00% win
Played For 1 Hour · other786 · 0.00% win
Meet The Owner · other39 · 0.00% win
IndexCollector · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.