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Fort Defense

Fort Defense

A Roblox experience owned by Big J's Games I guess.

Tower defenseENtower defensefortificationwave survival

Description (written by the developer; not a statement by this register)

a user by the name of VerifiedOff told me to change the name to get paid 1k so i did Version 1.6 This is an all-new intriguing concept where YOU take the place of a fort, where you place defenses in certain spots of the fort to defend yourself and the fort from waves of enemies, you can also defend it too by buying weapons. Now at a playable state and polished up a little bit warning: boss music is utter garbage Decided to code and use a bit of free models (that will eventually be removed at some point with original models) and now this exists, make sure to provide feedback and some suggestions will help in the game gui using the FEEDBACK button Prototype: Complete Pre-Alpha: Current Alpha: X Beta: X Note: im not much of an actual dev, while i do know how to do simple coding and modifying things, 1/3 of this game is free models i compiled and meshed together for this game

Last updated by the developer 6 Aug 2026, 13:25 UTC.

0
playing (measured 15 Aug 2026, 16:53 UTC)
195
lifetime visits
100%
liked (2 👍 / 0 👎)
4
favourites (20.5 per 1k visits)
23 May 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 16:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined · welcome15 · 0.00% win
Complete Tutorial · welcome9 · 0.00% win
Hats off to you · progression3 · 0.00% win
Beat Wave 1 Normal Mode · progression3 · 0.00% win
Beat Wave 2 Normal Mode · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.