Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SO RETRO OBBY!!!!!111 (PUBLIC TESTING)

SO RETRO OBBY!!!!!111 (PUBLIC TESTING)

A Roblox experience owned by Silly Goobers!1!!.

ObbyENretro aestheticobbylore

Description (written by the developer; not a statement by this register)

if you find any bugs PLEASE tell me in the group forums yes this game is retroslop but its on purpose also this game does have lore i will try to make a wiki for this game when it actually releases evil tags: retro soretro so retro obby retroso obby game obbygame obbygamewithlore buddyobbyclone retroobby unfinished publictesting ineedscripters pleasespeedineedthismydevteamiskindanonexistent testing gamethatexists epicgame oldretrocopygame retroslopobby retroslop

Last updated by the developer 9 Jul 2026, 05:13 UTC.

0
playing (measured 14 Aug 2026, 12:02 UTC)
1,052
lifetime visits
50%
liked (1 👍 / 1 👎)
4
favourites (3.8 per 1k visits)
23 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Winner! · progression8 · 0.00% win
Sea of The Gubbies · collection5 · 0.00% win
GO TO SLEEP. · other4 · 0.00% win
say whaaaat? · other4 · 0.00% win
We promise that they’re friendly. · other3 · 0.00% win
n00b trialz completed!! · progression3 · 0.00% win
Unrecognized Wastelands · progression3 · 0.00% win
Don't go to sleep. · secret3 · 0.00% win
recurring dream · other3 · 0.00% win
Goober Lab · other3 · 0.00% win
Drowning... · other3 · 0.00% win
cyan · other2 · 0.00% win
But I only fueled the fire · other2 · 0.00% win
pink · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

501007519 August 2026 — 100 % liked9 October 2026 — 50 % liked19 August 20269 October 2026
2 measurements spanning 50 days, net -50. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–108 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 06:0150-50
19 Aug 2026, 19:46100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.