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{UPD2}MEME Lifting Simulator

{UPD2}MEME Lifting Simulator

A Roblox experience owned by R1L1xyy's Group.

SimulatorENsimulatorliftingupdate

Description (written by the developer; not a statement by this register)

Update 2 log -- Added 4 stages -- Added 17 weights -- Added 3 Bosses -- New Map

Last updated by the developer 17 Jun 2025, 15:56 UTC.

0
playing (measured 12 Aug 2026, 01:18 UTC)
449
lifetime visits
80%
liked (4 👍 / 1 👎)
5
favourites (11.1 per 1k visits)
24 May 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Essence
99 R$
Fast Lifter
99 R$
x2 Coins
99 R$
x2 Muscle
99 R$
Conceal
49 R$
Autoclicker
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meme Stage 1 · progression8 · 0.00% win
Meme Stage 2 · progression6 · 0.00% win
Meme Stage 3 · progression6 · 0.00% win
Meme Stage 5 · progression5 · 0.00% win
Meme Stage 4 · progression5 · 0.00% win
Meme Stage 6 · progression4 · 0.00% win
Meme Stage 7 · progression2 · 0.00% win
Meme Stage 9 · progression2 · 0.00% win
Meme Stage 8 · progression2 · 0.00% win
Meme Stage 12 · progression1 · 0.00% win
Meme Stage 10 · progression1 · 0.00% win
Meme Stage 11 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.